Quite enjoying the game so far! Excited to see what else is in store for me! The art style is giving me some nostalgia, and I love the character design!
Two questions for you:
First - I may have enjoyed Nel way too much, and am now so overleveled for my current areas (level 72, just got to the keep) that I beat the Demoness in the first encounter in the keep. Will this cause me to miss out on content?
Second - I'm having significant hitches each time the game plays a new animation (~1-2 seconds), probably because I am storing it on an external drive. Is there a way to preload the the animations etc when the game launches?
Second - I improve the game's speed as much as possible whenever I release a new version. For now, try setting the "Memory" option in the Settings menu to "Conserve Disk" so that it will try to keep more of the animations in memory.
Do really wish I could make choices to consent to situations. Like it feels a lot like Celica isn't into what's happening and I'd love to get to choose to have her want to do things and not just be forced by Nel and Violet.
Book in the LIbrary said that I can be prevented with enough Willpower ( Mesmerized Status Ailments and Possession too) but I still get control by the demon , why?
hay daimus, Will there be updates for better graphics in the future? Fewer pixels, but more “HD”? more realistic? And are there more noises/sounds coming? For example, does the girl moan/groan during a monster’s sex attack And not just briefly, but continuously??.. Or another example of the monster making better touch, suck, and lick sounds? And not just briefly, but continuously
Fuse the light crystal sold at the Alchemy shop with the empty lantern found at the beach. You must defeat the electric jellyfish to find a chest with the empty lantern.
Would it ever be possible to remove/destroy the garment guardian, so that she could just walk around naked after battles? Or possibly an option to just remove the clothes in the first place?
Thank you for your help damus, but how to complete the task with a pirate? There is a need for a gallienne, and for a ghost to capture her, do I need her to eat her, or do I need to somehow get out of my body and have fun in her? Do I understand correctly, I don't have this yet?
Guys, I am currently on level 46 and don’t know what I have to do. Bartender says I have to go to the beach and feed something to the cat. How can I gain access to the beach?
Здравствуйте подскажите чем можно подсветить пищеру и где найти эту штуку, за рание спасибо " если можно отправьте сообщение на почту" nubikxd@gmail.com ",
Will there be any futa added (preferrably no-balls)?
It's a town of magic filled with demons, possesion, transformations... a futa spell/scene/event - even if it's a one-off - would be nice. For example, you could find and research an ancient tome with Evie and it temporarily transforms one of you into a futa, and from then on you could use it when visiting her. Opens possible applications later.
Been playing for months and I love the game but I think it will be more enjoyable to play if Celica could get pregnant by monsters/demons/humans and if some kind of bandits or thieves sneak up to her while she's sleeping and do lewd stuff but well it's just my own suggestions I just enjoy imagining stuffs lol
Hey, I first played this game over 2 years ago and seeing how far it has progressed in that time makes me really excited for what is to come in future updates. A couple questions regarding future content:
1. I seem to remember reading that there are no "game over scenes" in this game. Are there any plans at all to add them to at least some of enemies? Or maybe more elaborate "defeat scenarios"? I am asking because some enemies lend themselves really well to being elaborated on in this way (the spiders wrap you up more after x number of orgasms and drag you to their queen, the mindflayer imprisons you and brainwashes you over the course of several fights, altering your behavior, etc) Could also be a fun idea to build entire zones/maps around this idea, replacing the "explore" button with an "escape" button, etc. If that is something you are just not interested in at all, I understand, but especially elaborate defeat scenarios that you can eventually escape from would be a fun middleground imo.
2. Are there any plans at all to make other party members "capturable"? There are already several enemies that restrain other party member, like the spiders, the bee, the plant and while I'm not sure how much effort it would be to allow for example a fight against 2 spiders where 2 members can be captured, seeing Evie bound by honey makes it really frustrating, knowing that she is safe from further... "fun". If that is not in the plans, is it a coding issue, or do you just not want other party member harassed by monsters?
3. Any plans for cursed clothing? We already have cursed equipment that give negative effects and Violet and Glace already are sort of a way more elaborate cursed clothing. Why not simplify the concept and have, for example, a "cursed collar" as a chest piece, or "cursed tentacle boots" as boots? Effects could range from simple debuffs in combat, to immunity to getting captured at the cost of having equipment that permanently plays with her pussy/breasts/etc.
If the answer to all of those is "no plans at all", this game is still one of my all time favorite adult games, so I'll happily keep playing and waiting for updates! :)
1. Game-over scenarios are easy to implement and are simple solutions to losing to an enemy. However, I wouldn't say I like that when you lose; you must reload your last save and continue the game like it never happened. When you lose to an enemy, I want to have an effect that will carry throughout the rest of the game. That is why you raise your affinity when you lose to some enemies. Now the different game ending is another matter that will be considered. 2. There will be unique enemies that will capture your party members. It is currently being slowly built into the game. 3. Yes.
Reeeeaaally excited for 3 and 2 specifically, though I wish that some existing enemies (spiders, bees, etc) would do the same, I'm looking forward to those enemies that will have that functionality.
As for your answer to number 1, I really like what you are saying. I too want a loss to an enemy to have an effect on the character, or the world, but right now it feels like this is only reserved for some enemies (the ones that you can build a relationship with), as with others (all the enemies you fight through "explore") you just get a game over screen and reload the save.
I think a dream would be to have every single enemy have a loss scenario that has a permanent effect on the character, or the world, with its own unique scene, but that would obviously double the scope of the game and likely delay development of more important things (like main story and relationships). That's why I like these more elaborate "defeat" scenarios where you are dragged off to a totally unique location where the objective isn't to beat an enemy, but to escape (lose to 3 slimes -> dragged to slime lair -> pressing "escape", where "explore" usually is, starts a 3 fight long sequence -> winning the 3 fights puts you back into the forest, losing the 3 fights puts you back into the lair). That way you would get rid of the current game over screen for "normal" enemies while not having to come up with world altering events for every enemy type and still giving players a penalty for losing, as they would be stuck in the lair until they escape. And for a select few enemies you could make their "lair" have unique boss type enemies(queen spider, queen bee (maybe a way to reintroduce that character down the line), king slime).
But again, scope is obviously something to consider and with how phenomenal the game already is, I can endure not having my cherry on top of this delicious cake :D
Hi! I want to say thank you for developing this game. I didn't like it right away, but the more I played it, the more addictive it became. The scenes are good, varied. Truth at a couple of moments stuck, but this is because not all did not understand the end. Even when I could not get further, the game is not annoying. For 2 weeks I passed all the available content and I hope that someday, you finish the game, it's just great!
And I want to ask:
1. will there be any scenes with Men, or just monsters and girls?
2. I would like more scenes with the monster with tentacles (the gray one), or his line under his control.(I don't know why, but I liked the scenes with him, as well as with the pink monster).
3.Little balance tweak(if it's a problem) when fighting with Glase, after raising the ratio to 1, I just barely defeated her after many attempts, although I have all the art and all they are active(except curses) and I would like to chests with a silver to gold met a little more often, and then a lot of time spent on them, even with myrile chest.
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How do I unlock the tailor?
You can find him in the plaza after you master at least 4 skills from equipment.
I'm enjoying this game like obsessed but I have a quest that I'm stuck on, the ghost pirate quest, anyone know how to complete this?
How far did you progress through this quest? Did you meet the ghost?
I don't know what to do in the cave of the pirate ghost
Did you bring Galiene with you there?
Ohh I have to bring her, thankssm
When the next update will be release?
how can you carry more that 500 money ???
You can fuse stones with your wallet to increase the size. These stones can be found in silver chests in the waterfall and desert areas.
Quick question
How can i get to the desert town? i know on the east side but where do i explore to find the town in the desert.
Fire game by the way
It is part of the main story progression. Talk to the barkeeper for hints on how to proceed.
Quite enjoying the game so far! Excited to see what else is in store for me! The art style is giving me some nostalgia, and I love the character design!
Two questions for you:
First - I may have enjoyed Nel way too much, and am now so overleveled for my current areas (level 72, just got to the keep) that I beat the Demoness in the first encounter in the keep. Will this cause me to miss out on content?
Second - I'm having significant hitches each time the game plays a new animation (~1-2 seconds), probably because I am storing it on an external drive. Is there a way to preload the the animations etc when the game launches?
Thank you.
First - No content is missable.
Second - I improve the game's speed as much as possible whenever I release a new version. For now, try setting the "Memory" option in the Settings menu to "Conserve Disk" so that it will try to keep more of the animations in memory.
First - That's awesome to hear, thank you!
Second - I do have it on conserve disk, I might just have to move it to an internal drive. Thank you!
Really love this game!
Do really wish I could make choices to consent to situations. Like it feels a lot like Celica isn't into what's happening and I'd love to get to choose to have her want to do things and not just be forced by Nel and Violet.
Thanks. Just follow the hints from the barkeeper and the fortune-teller, and you will find them.
the relations bar is empty..how to fix it
Click on the arrow next to it that points to the left.
Game is too damn hard to find any new events! All the damn events are fucking hidden with no guide that shows how to get them either!
Barkeep. Fortune Teller.
yo what do i feed to the cat in the central plaza and where do i get the food?
Progress through the main story to gain access to the beach area. Explore that area to find a fisherman. Give the stone slab to the fisherman.
Book in the LIbrary said that I can be prevented with enough Willpower ( Mesmerized Status Ailments and Possession too) but I still get control by the demon , why?
Because of the contract Celica signs with the demoness
Can u do some x-ray things when Celica have sex with monsters?
Please help me for this, and what's that mean. Have faylen and talk to Cindy, can u help me for this?
Take possession of Faylen and visit the pirate cave.
How ? How do I take possession of Faylen? can you detail how
Progress through Nel's story.
hay daimus, Will there be updates for better graphics in the future? Fewer pixels, but more “HD”? more realistic? And are there more noises/sounds coming? For example, does the girl moan/groan during a monster’s sex attack And not just briefly, but continuously??.. Or another example of the monster making better touch, suck, and lick sounds? And not just briefly, but continuously
We will constantly improve the art and sound of the game. However, the art style will remain the same.
Could anyone please tell me how to deal with the ghost ship after midnight?
Equip the spirit stone and visit the Asayuh port after midnight.
how do i craft the spirit stone
The spirit stone is sold at the pawn shop at night. It is located near the Guild.
thx
im stuck at deepwood frest boss,, im barely lvl 6.. should i grind more
The boss will get much easier if you are at least level 7.
Here are some more tips:
- You can choose not to fight the enemy. It will postpone the fight. That way, you can level up and fight him later.
- You can also equip the arcane ring to make your magic stronger.
- When fighting the enemy, focus on targeting and damaging the boss, not the smaller slimes.
- The enemy's weakness is lightning, so that spell does more damage.
- You can create magic and health potions and take them with you in battle.
Have you considered publishing this game on Steam? ^^
How do i craft the lantern?
Fuse the light crystal sold at the Alchemy shop with the empty lantern found at the beach. You must defeat the electric jellyfish to find a chest with the empty lantern.
Would it ever be possible to remove/destroy the garment guardian, so that she could just walk around naked after battles? Or possibly an option to just remove the clothes in the first place?
What does the lewdness stat do? Does it make Celica more willing to do sexual acts?
Where to find the extravagant garden cafe
On the Central Plaza Map, go north.
Thank you for your help damus, but how to complete the task with a pirate? There is a need for a gallienne, and for a ghost to capture her, do I need her to eat her, or do I need to somehow get out of my body and have fun in her? Do I understand correctly, I don't have this yet?
What if the fortune teller doesn't say that there are no opportunities with everyone except the ghost pirate? What to do
Some events involve more than one character at the same time. In this case, you may have events with the ghost pirate involving other characters.
how do i grow my body in this game it says you can but how
define "grow" ?
Discover hidden items and equipment that give you various benefits in events and battles. Some of them may even change your character's appearance
what's the item? and how did you get it ? i don't remember finding something like this
as far as I'm aware, that's just the clothes that you can get from the tailor
Guys, I am currently on level 46 and don’t know what I have to do. Bartender says I have to go to the beach and feed something to the cat. How can I gain access to the beach?
A down arrow in the forest map area should lead to the beach area.
omfg that was so stupid of me, thanks a lot!
Здравствуйте подскажите чем можно подсветить пищеру и где найти эту штуку, за рание спасибо " если можно отправьте сообщение на почту" nubikxd@gmail.com ",
What do I need for the Lust Potion and where can I find the ingredient for it?
The item is called a Lustian. It is a fruit found only in a specific type of chest.
Do you mean this Mimic chest?
In this mission, when I go to the Asayian palace, I don't see any animation or way to continue with the story. 
What can I do or is it a bug in version 64.014?
Have Cindy take over Faylen. Then visit the Palace and treasure cave.
Will there be any futa added (preferrably no-balls)?
It's a town of magic filled with demons, possesion, transformations... a futa spell/scene/event - even if it's a one-off - would be nice. For example, you could find and research an ancient tome with Evie and it temporarily transforms one of you into a futa, and from then on you could use it when visiting her. Opens possible applications later.
Where does the earth pine drop?
I found one in the Ancient Pyramid
if you dont defeat the demoness and become her pet will you get the spell later or did you just straight up loose it?
You don't lose anything in this game.
Been playing for months and I love the game but I think it will be more enjoyable to play if Celica could get pregnant by monsters/demons/humans and if some kind of bandits or thieves sneak up to her while she's sleeping and do lewd stuff but well it's just my own suggestions I just enjoy imagining stuffs lol
Is there a "wiki" page for this game or discord or something like that?
Kind of hard to find stuff out sometimes
Im trying to fight glace to get my body back but she keeps one shotting me on the first or second turn, am i missing something?
Hey, I first played this game over 2 years ago and seeing how far it has progressed in that time makes me really excited for what is to come in future updates. A couple questions regarding future content:
1. I seem to remember reading that there are no "game over scenes" in this game. Are there any plans at all to add them to at least some of enemies? Or maybe more elaborate "defeat scenarios"? I am asking because some enemies lend themselves really well to being elaborated on in this way (the spiders wrap you up more after x number of orgasms and drag you to their queen, the mindflayer imprisons you and brainwashes you over the course of several fights, altering your behavior, etc) Could also be a fun idea to build entire zones/maps around this idea, replacing the "explore" button with an "escape" button, etc. If that is something you are just not interested in at all, I understand, but especially elaborate defeat scenarios that you can eventually escape from would be a fun middleground imo.
2. Are there any plans at all to make other party members "capturable"? There are already several enemies that restrain other party member, like the spiders, the bee, the plant and while I'm not sure how much effort it would be to allow for example a fight against 2 spiders where 2 members can be captured, seeing Evie bound by honey makes it really frustrating, knowing that she is safe from further... "fun". If that is not in the plans, is it a coding issue, or do you just not want other party member harassed by monsters?
3. Any plans for cursed clothing? We already have cursed equipment that give negative effects and Violet and Glace already are sort of a way more elaborate cursed clothing. Why not simplify the concept and have, for example, a "cursed collar" as a chest piece, or "cursed tentacle boots" as boots? Effects could range from simple debuffs in combat, to immunity to getting captured at the cost of having equipment that permanently plays with her pussy/breasts/etc.
If the answer to all of those is "no plans at all", this game is still one of my all time favorite adult games, so I'll happily keep playing and waiting for updates! :)
1. Game-over scenarios are easy to implement and are simple solutions to losing to an enemy. However, I wouldn't say I like that when you lose; you must reload your last save and continue the game like it never happened. When you lose to an enemy, I want to have an effect that will carry throughout the rest of the game. That is why you raise your affinity when you lose to some enemies. Now the different game ending is another matter that will be considered.
2. There will be unique enemies that will capture your party members. It is currently being slowly built into the game.
3. Yes.
Reeeeaaally excited for 3 and 2 specifically, though I wish that some existing enemies (spiders, bees, etc) would do the same, I'm looking forward to those enemies that will have that functionality.
As for your answer to number 1, I really like what you are saying. I too want a loss to an enemy to have an effect on the character, or the world, but right now it feels like this is only reserved for some enemies (the ones that you can build a relationship with), as with others (all the enemies you fight through "explore") you just get a game over screen and reload the save.
I think a dream would be to have every single enemy have a loss scenario that has a permanent effect on the character, or the world, with its own unique scene, but that would obviously double the scope of the game and likely delay development of more important things (like main story and relationships). That's why I like these more elaborate "defeat" scenarios where you are dragged off to a totally unique location where the objective isn't to beat an enemy, but to escape (lose to 3 slimes -> dragged to slime lair -> pressing "escape", where "explore" usually is, starts a 3 fight long sequence -> winning the 3 fights puts you back into the forest, losing the 3 fights puts you back into the lair). That way you would get rid of the current game over screen for "normal" enemies while not having to come up with world altering events for every enemy type and still giving players a penalty for losing, as they would be stuck in the lair until they escape. And for a select few enemies you could make their "lair" have unique boss type enemies(queen spider, queen bee (maybe a way to reintroduce that character down the line), king slime).
But again, scope is obviously something to consider and with how phenomenal the game already is, I can endure not having my cherry on top of this delicious cake :D
Hi! I want to say thank you for developing this game. I didn't like it right away, but the more I played it, the more addictive it became. The scenes are good, varied. Truth at a couple of moments stuck, but this is because not all did not understand the end. Even when I could not get further, the game is not annoying. For 2 weeks I passed all the available content and I hope that someday, you finish the game, it's just great!
And I want to ask:
1. will there be any scenes with Men, or just monsters and girls?
2. I would like more scenes with the monster with tentacles (the gray one), or his line under his control.(I don't know why, but I liked the scenes with him, as well as with the pink monster).
3.Little balance tweak(if it's a problem) when fighting with Glase, after raising the ratio to 1, I just barely defeated her after many attempts, although I have all the art and all they are active(except curses) and I would like to chests with a silver to gold met a little more often, and then a lot of time spent on them, even with myrile chest.
1. Yes, but this is decided by my Patreons with polls or discussions in the Discord channel.
2. There will be more scenes involving these monsters in the future.
3. From the next version, you will be able to call Nel to help you win.
Is there a link to that Discord channel, or is that just for your patreons?
Send a message to our contact page at our website: https://townofmagic.com/contact/
Ask for access to the discord channel with a valid email address.
what to do next? the bartender and the fortuneteller do not give clues
Wear the ice armor and talk to the maid.
And how are your quests all in Russian? I played with another language too, but there quests are not translated, only some dialogues.