can anyone share a 100% save file for the latest version? im on android and I reinstalled the game so I don't wanna play the entirety of it again. i hope you understand.
I suggest renaming Town of Magic to something more unique, like "Celica", as she's the protagonist. I also think "Celia" would be easier to pronounce and a prettier name for her.
They're in the desert south of Dred Valley. The edgelord with spiky hair will go there trying to revive his sword and you'll get a quest to find him if you go to the Red Phoenix guild house.
Hi I am stuck at this point I cannot trigger the faylen event in the deepwood forest I completely maxed the level of candy this is my progress till now please help me how do I trigger this even My relationship with nel is maxed out 10.9 please help me
In any case, in these games the plot plays slightly different roles: in Granoria the maximum attention is paid to the plot and there are not so many mini-games to stretch out the gameplay. But you need to delve into the essence of this plot and the character must necessarily develop comprehensively. :-)
The basic principle for getting all hairstyles is to determine which ghost the hairstyle corresponds to and, using Kimiko's secret place magic, colored paper, and lending your body to that ghost, make that ghost the main one in Celica's body (5/5).
For me the animations are very slow and the sound comes after the character moves, I play on the Redmi 13c Helio G85 8 RAM, An example is when the slime climbs on the character and makes those movements, the animation freezes a bit and the sound only comes after it finishes moving.
Unfortunately there is no way to send a video here, I will try to emulate it in joiplay to see if it improves performance.
Not to sound overly-critical, but I do wish there were more clothing items that didn't take up the entire upper/lower body slot, and were either purely underwear, or outerwear.
Like, the first clothing items we got in the game were all like this, and while the default and Witch outfits were pretty basic in terms of design, and the Demonic underwear was literally a palette-swap of the plain underwear, even the more-complex Elven set was like this. (to clarify, I'm not against having simpler sorts of outfit variation. It was early in the game's life span, and you couldn't devote as much time, effort, or energy into making complex clothing. And, starting off slow makes sense for a game.)
The next outfit is the PJs set, and that one still made sense. Most outfits at the time (and to this day) had a tradeoff attached. More Arcane for less max HP, more Allure for less Willpower (or vice versa). But the PJs were pure upside, at least seemingly. But, the downside was secretly that it took up multiple slots, restricting your other clothing items and more importantly, making yourself easier for enemies to strip down. So that seems fair, and a cool idea, if it was the only item like that. And the PJ set hat and shoes didn't really make sense given that logic, but hey, it's an item set. You can't just have different items in a set have different effects.
But, from that point onwards, I believe that every single clothing item was exclusive, just like the Jammies. Which takes away a bit of the fun, for me at least. Cutting away about half of the customization options kinda feels like it's skirting the implicit "promise" made by making that a feature in the beginning of the game. Now, I do think that the new clothing items look a lot better than the old ones. Plus, having them take up both slots does make it easier to make them skimpier and have more intricate designs. And I'm fine with that. But, I think it would be great to get some more outfits like the Elven set that allowed for wearing panties.
And yes, I do love the Corsair set for being, at least partially, exactly what I've asked for! Especially with its unique panties. And I hope we see more like it in the future. Although, I do think that it could use a bit of tweaking. I seem to notice a bit of bias towards making affection-related outfits much more powerful than any other outfits, specifically by giving them all 0 downsides. If the Corsair shorts and panties got a downside, got their stats nerfed to +5, and/or, like I would probably prefer, the shirt got a buff (perhaps a new Skill, like the Succubus outfit has; maybe to let you Steal money from hit enemies?), I think they would be more balanced.
I don't know what to call it, personally. It feels adjacent to "power creep", but not quite. Basically, when you have all these super-cool new all-upsides event clothing pieces, and they're not unique in the multi-clothing-slot aspect since most shop clothing pieces have that too, it kinda removes any motivation to actually get the shop clothing, besides plain completionism. This is solved by the Succubus outfit having a skill to learn, which is enough intrinsic motivation.
I'm mostly looking at the New Witch outfit here. It's kinda useful? Or, at least isn't entirely outclassed, like the basic panties/skirt are upon gaining the Corsair equivalents. But, why sacrifice 10% max health, when you could get a better Arcane boost, plus a lot of Speed, from the Mystical set (that is what it's called, right?)? I mean, maybe there's a situation where squeezing that last little bit of Cooldown out matters. But if Cooldown is all you care about, then the Dancer set is right there! Personally, I think the new Witch set is better than the Dancer set, since Arcane is a useful stat to boost, especially alongside Cooldown. But the point is, that they aren't as unique anymore.
In conclusion, I think that if future added outfits were of that more modular type we used to see, it would add more of a reason to consider using them over the decidedly-stronger clothing items you get from relationship events, even if the use-case is rather niche. It'd also add more opportunity for strategizing. That outclassing by event clothes very well might be intentional on your part, giving out definitively stronger items via events to encourage the player to engage with that aspect of the game. That's a good game design decision. I don't even need you to not do that. I think making shop outfits not be multi-slot would make them a lot more interesting, gameplay-wise, even if not more powerful necessarily. And event clothing possibly being more modular would just be the icing on the cake. Yes, even if that means that they'll be less complicated, and even if that means they'll be less skimpy.
Jeez, I did not think I had this much to say about this. TL;DR- I think that, the more outfits we get, the less that the multi-slot aspect of clothing becomes an interesting and unique downside for more powerful and sometimes purely-beneficial clothing pieces, and the more it serves to limit player choice when it comes to equipment, and (in my opinion) limit the fun that one can have with the game's clothing mechanics. Thus, I think that the game experience would be improved by adding more clothing items that only take up one body slot: overwear or underwear.
The outfits designed so far give you the freedom to choose what to wear while balancing any skills you might lack. Furthermore, more outfits are planned for the future that will feature even more unique abilities or attributes, or even occupy just a single slot. The Frostguard set is an example; it is strong against ice but weak against fire.
While yeah, I do agree that the Frostguard set is very unique, and I get that it needs to take up all your clothing slots in order for the unique battle animation to work, that doesn't help with the "you should have more customizability with your outfits" point I made. The Frostguard armor is good, I agree, and it has very distinct use cases. But, other clothing items let you mix-and-match, letting you make more choices when it comes to strategy and aesthetics. I'm saying that the clothing would feel a lot more customizable if there were more clothing options that were compatible with the outerwear+underwear system, instead of taking up both "slots". Like, if you want to wear the Demonic underwear set, you literally only have 2 options on what to wear on top of it. (or 2.5 if you count the Corsair shorts, but those also invalidate the basic skirt in terms of stats, so it's still 2, really.) It just makes the few items that are compatible with this system feel really useless compared to the two-slot items which are generally better, and sometimes strictly better (the relationship-based clothing items).
I'm really glad that future planned outfits are going to have more unique abilities, though. If all the later outfits just increased or decreased the basic stats, that would be a bit disappointing, especially after how unique the Steampunk and Succubus set are. I personally hope there aren't too many more outfits that take up the whole body without good reason, though.
For supporting the author on Patreon, players get access to the beta version of the game. Therefore, on the one hand, such players get access to new builds of the game earlier, but also beta versions are less stable.
Well, some golden items can't be fused with mithril. But, the Arcane Ring is not one of those, so you should be able to fuse it. Try doing it again, maybe it was just a one time issue?
So, you have Mithril, but it's just not selectable in the fuse menu? That's bizarre. Well, you might've just missed it, but otherwise that's definitely a bug. No clue you'd go about fixing that, sorry.
If you just got the Mithril, my best suggestion is to load a save before you got the mithril, if possible, and see if getting it again fixes the issue. If not, you might try getting another mithril, and seeing if having a second one "updates" it somehow and lets you see it?
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can anyone share a 100% save file for the latest version? im on android and I reinstalled the game so I don't wanna play the entirety of it again. i hope you understand.
The tailer never showed, so I can't change outfits...
Learn at least four skills for him to appear.
I suggest renaming Town of Magic to something more unique, like "Celica", as she's the protagonist. I also think "Celia" would be easier to pronounce and a prettier name for her.
Celica is already better
输入:Where do I need to find Ancient Celestial Ruins
They're in the desert south of Dred Valley. The edgelord with spiky hair will go there trying to revive his sword and you'll get a quest to find him if you go to the Red Phoenix guild house.
Hi I am stuck at this point I cannot trigger the faylen event in the deepwood forest I completely maxed the level of candy this is my progress till now please help me how do I trigger this even My relationship with nel is maxed out 10.9 please help me
Try the bartender he should give a hint in the form of a rumor on what to do next. If memory serves Faylen is first seen at the front gate.
Another 20 days yay
Fortune teller, bartender and marks on the map.
I've done everything but the secret events. Any hints for those?
I have tried many times as a puppet and explored the town but it isn't working
Make sure you have the latest version of the game.
It is but it still isn't working
When will this game update?
There are no exact dates. But, judging by the current progress, the new version may be released closer to July 1.
After finishing Aurelia I wanted more. I needed more! Town of Magic delivered ^_^ Can't wait for release <3
In any case, in these games the plot plays slightly different roles: in Granoria the maximum attention is paid to the plot and there are not so many mini-games to stretch out the gameplay. But you need to delve into the essence of this plot and the character must necessarily develop comprehensively. :-)
What do I do here?
Try changing poses and pay attention to the reflection. The effect may not appear immediately.
How did you get a twintail hairstyle?
The basic principle for getting all hairstyles is to determine which ghost the hairstyle corresponds to and, using Kimiko's secret place magic, colored paper, and lending your body to that ghost, make that ghost the main one in Celica's body (5/5).
For me the animations are very slow and the sound comes after the character moves, I play on the Redmi 13c Helio G85 8 RAM, An example is when the slime climbs on the character and makes those movements, the animation freezes a bit and the sound only comes after it finishes moving.
Unfortunately there is no way to send a video here, I will try to emulate it in joiplay to see if it improves performance.
Sama bre🗿
It's not just you. I see that too and I'm using desktop PC with higher specs than that. Pretty sure it's the game itself.
Not to sound overly-critical, but I do wish there were more clothing items that didn't take up the entire upper/lower body slot, and were either purely underwear, or outerwear.
Like, the first clothing items we got in the game were all like this, and while the default and Witch outfits were pretty basic in terms of design, and the Demonic underwear was literally a palette-swap of the plain underwear, even the more-complex Elven set was like this. (to clarify, I'm not against having simpler sorts of outfit variation. It was early in the game's life span, and you couldn't devote as much time, effort, or energy into making complex clothing. And, starting off slow makes sense for a game.)
The next outfit is the PJs set, and that one still made sense. Most outfits at the time (and to this day) had a tradeoff attached. More Arcane for less max HP, more Allure for less Willpower (or vice versa). But the PJs were pure upside, at least seemingly. But, the downside was secretly that it took up multiple slots, restricting your other clothing items and more importantly, making yourself easier for enemies to strip down. So that seems fair, and a cool idea, if it was the only item like that. And the PJ set hat and shoes didn't really make sense given that logic, but hey, it's an item set. You can't just have different items in a set have different effects.
But, from that point onwards, I believe that every single clothing item was exclusive, just like the Jammies. Which takes away a bit of the fun, for me at least. Cutting away about half of the customization options kinda feels like it's skirting the implicit "promise" made by making that a feature in the beginning of the game. Now, I do think that the new clothing items look a lot better than the old ones. Plus, having them take up both slots does make it easier to make them skimpier and have more intricate designs. And I'm fine with that. But, I think it would be great to get some more outfits like the Elven set that allowed for wearing panties.
And yes, I do love the Corsair set for being, at least partially, exactly what I've asked for! Especially with its unique panties. And I hope we see more like it in the future. Although, I do think that it could use a bit of tweaking. I seem to notice a bit of bias towards making affection-related outfits much more powerful than any other outfits, specifically by giving them all 0 downsides. If the Corsair shorts and panties got a downside, got their stats nerfed to +5, and/or, like I would probably prefer, the shirt got a buff (perhaps a new Skill, like the Succubus outfit has; maybe to let you Steal money from hit enemies?), I think they would be more balanced.
I don't know what to call it, personally. It feels adjacent to "power creep", but not quite. Basically, when you have all these super-cool new all-upsides event clothing pieces, and they're not unique in the multi-clothing-slot aspect since most shop clothing pieces have that too, it kinda removes any motivation to actually get the shop clothing, besides plain completionism. This is solved by the Succubus outfit having a skill to learn, which is enough intrinsic motivation.
I'm mostly looking at the New Witch outfit here. It's kinda useful? Or, at least isn't entirely outclassed, like the basic panties/skirt are upon gaining the Corsair equivalents. But, why sacrifice 10% max health, when you could get a better Arcane boost, plus a lot of Speed, from the Mystical set (that is what it's called, right?)? I mean, maybe there's a situation where squeezing that last little bit of Cooldown out matters. But if Cooldown is all you care about, then the Dancer set is right there! Personally, I think the new Witch set is better than the Dancer set, since Arcane is a useful stat to boost, especially alongside Cooldown. But the point is, that they aren't as unique anymore.
In conclusion, I think that if future added outfits were of that more modular type we used to see, it would add more of a reason to consider using them over the decidedly-stronger clothing items you get from relationship events, even if the use-case is rather niche. It'd also add more opportunity for strategizing. That outclassing by event clothes very well might be intentional on your part, giving out definitively stronger items via events to encourage the player to engage with that aspect of the game. That's a good game design decision. I don't even need you to not do that. I think making shop outfits not be multi-slot would make them a lot more interesting, gameplay-wise, even if not more powerful necessarily. And event clothing possibly being more modular would just be the icing on the cake. Yes, even if that means that they'll be less complicated, and even if that means they'll be less skimpy.
Jeez, I did not think I had this much to say about this. TL;DR- I think that, the more outfits we get, the less that the multi-slot aspect of clothing becomes an interesting and unique downside for more powerful and sometimes purely-beneficial clothing pieces, and the more it serves to limit player choice when it comes to equipment, and (in my opinion) limit the fun that one can have with the game's clothing mechanics. Thus, I think that the game experience would be improved by adding more clothing items that only take up one body slot: overwear or underwear.
The outfits designed so far give you the freedom to choose what to wear while balancing any skills you might lack. Furthermore, more outfits are planned for the future that will feature even more unique abilities or attributes, or even occupy just a single slot. The Frostguard set is an example; it is strong against ice but weak against fire.
While yeah, I do agree that the Frostguard set is very unique, and I get that it needs to take up all your clothing slots in order for the unique battle animation to work, that doesn't help with the "you should have more customizability with your outfits" point I made. The Frostguard armor is good, I agree, and it has very distinct use cases. But, other clothing items let you mix-and-match, letting you make more choices when it comes to strategy and aesthetics. I'm saying that the clothing would feel a lot more customizable if there were more clothing options that were compatible with the outerwear+underwear system, instead of taking up both "slots". Like, if you want to wear the Demonic underwear set, you literally only have 2 options on what to wear on top of it. (or 2.5 if you count the Corsair shorts, but those also invalidate the basic skirt in terms of stats, so it's still 2, really.) It just makes the few items that are compatible with this system feel really useless compared to the two-slot items which are generally better, and sometimes strictly better (the relationship-based clothing items).
I'm really glad that future planned outfits are going to have more unique abilities, though. If all the later outfits just increased or decreased the basic stats, that would be a bit disappointing, especially after how unique the Steampunk and Succubus set are. I personally hope there aren't too many more outfits that take up the whole body without good reason, though.
What do I get if I subscribe on patreon?
You get one version in advance of the public version, and I think there might be other benefits, too?
For supporting the author on Patreon, players get access to the beta version of the game. Therefore, on the one hand, such players get access to new builds of the game earlier, but also beta versions are less stable.
How to tame psylith
Also I'm trying to fuse my golden arcane ring with mithril and it's not working what's the issue I fused golden stuff with mithril before
Well, some golden items can't be fused with mithril. But, the Arcane Ring is not one of those, so you should be able to fuse it. Try doing it again, maybe it was just a one time issue?
It doesnt appear at all when i try to fuse it
like it doesn't show in the fusion menu
So, you have Mithril, but it's just not selectable in the fuse menu? That's bizarre. Well, you might've just missed it, but otherwise that's definitely a bug. No clue you'd go about fixing that, sorry.
If you just got the Mithril, my best suggestion is to load a save before you got the mithril, if possible, and see if getting it again fixes the issue. If not, you might try getting another mithril, and seeing if having a second one "updates" it somehow and lets you see it?
Idk how but it appeared again and i managed to upgrade it, its definitely a weird bug.
Do you have any idea how to tame thr psylith (the thing from the topi egg) or is it untameable
Haven't hatched the Topi egg myself as of yet, so I don't know, sorry.
You need to learn and master all the skills on the golden ring before you are able to fuse it.