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How i can increase relationship with ghost girl and slime to lvl 3

I think, you have to let them play with Celica a few times. Also, the fortune teller gives you hints when you ask her about relationships.

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I think a questline with the demoness to betray others and make them a pet as well would be awesome. But so far the game has been amazing, great work!

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i'm having trouble finding out what the barkeeper means when he says "someone in town forgot to give you a gift. i don't know who" and i swear i've checked EVERYWHERE with no luck

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THE MAID IT WAS THE MAID ALRIGHTY THAT'S A KICK IN THE TEETH FOR ME

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Maid? That count maid?

pretty sure the count maid

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I cannot install the new .apk as it says app not installed. I checked the app in my phone has the same name and moved it to my homescreen thinking i couldnt find a folder. Still wont install. Is the free version still .45 so it wont replace it?

If you cannot update the game, uninstall the previous version. However, before you do, make a backup of your saves stored in  "Phone\Android\data\www.townofmagic.com\files\saves".

Once you install the new version, put back the saves into the new version.

Oh excellent thank you very much for the help and the fantastic game.

I have had the barkeeper tell me about Lucan's sister for a long time. I don't recall who Lucan is, however, the only event I am missing is one of the Galiene events. Does anyone know what to do?

Talk to the boy at the east gate and purchase items until an event happens.

Thank you so much, I completely forgot the market existed.

Haven't downloaded the new update yet, I'm excited to see what it has in store! This is a great game that you have created, and I truly congratulate you on that.

is there any way to go past lv 55.  I want to upgrade darkbomb but I'm out of points

You can also buy the respec book if you are willing to drop another spell.

How do I make the treasure finder work?  I have it fully charged but it doesn't seem to be doing anything.

The treasure finder works best when fully charged (100%).

Each additional battle will make the meter turn redder. The redder the meter is, the higher the chances of finding a rare or legendary treasure to the point that it's guaranteed to get one.

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Played this for a while and figured I'd give my feedback now despite not having seen all the content since I'm starting to get distracted by other things and I'm not sure when I'll continue playing.

If there's anything you could do to make each action or turn take even a bit less time it'd be great, the game is kind of grindy which isn't necessarily bad but definitely amplifies how annoying things being a bit slower than they need to be feels.

I haven't actually worked with Ren'Py and know nothing about how you've set things up so this is just a random idea that might help with the problem I mentioned, if you are deleting and recreating the enemy sprites between battles, you could try doing that only when changing area so that once you're in an area the start of each battle doesn't need to take as long(or if there's another reason for why starting a battle takes so long I'd be glad if you addressed whatever that reason is).

Some way to disable, skip or speed up most battle animations would be nice, having paid attention it seems like you've done that to some extent(most spell animations seem to get cut off if you click during them) but it took me being about to suggest you add something like that for me to notice that so more could be done to communicate it and make it feel better. Making the animation finish and/or the next line appear as soon as I click would make things feel more responsive. Potentially decent option that I thought of would be to have the turn animations play in order independently of the line you are on so that you don't need to interrupt reading or deciding what action to do next just to wait for the animation to be done(if getting a message just about casting a spell while the enemy's attack animation's playing feels weird you could try having one message for all actions in the turn). But who knows what'd be best, a disable animations toggle in the options or such might be better in the end.

Needing to move the mouse across the screen depending on if you want to cast a spell or do something else isn't ideal, keyboard shortcuts for at least the left side buttons would be nice.

Anyway, for the actual story content I really like what the game is going for and there were several situation that got me to excitedly imagine what'd happen only to be sort of disappointed and think oh, well maybe later. Here are the notes I wrote about most of them:

  • Lucan dragging me off was kind of sus, I was expecting it to be a trap or at least have some nefarious purpose behind it.
  • Magical Toy Wonderland's first quest was kind of disappointing, with how evasive the guy was being initially I was expecting it to be lewder than it ended up being(I expected magical toys to include some sort of lewdness either in their use or making them instead of them just being able to talk(I suppose them talking in a more perverted/suggestive way instead of just cursing would have satisfied my expectations slightly)). Being (temporarily) turned into talking toy would be hot and would kind of explain the way the the balloon was talking, I suppose something like that could be a later quest. For convincing a fairy I was expecting to have to either please the fairy or maybe entertain one by doing something lewd. Getting a berry for the fairy also had potential for something interesting though not overtly so(having a choice between a normal berry and something different with some sort of special effect could have been neat and I suppose instead of eating she could have wanted to do something else with a berry, also image of a fairy with a stuffed stomach could have been nice)
  • Morden wanting me to come to his lab made me wish for something interesting to happen. Being told to carry around a demonic stone with unknown runes was interesting until he said that he just wants me to ask around for translations but he could have just given a paper that has copy of the runes so there's still a chance that it's just an excuse to get me to hold on to it and show it to people which could potentially have interesting consequences(ie. the stone could be meant for forming some sort of contract for slavery, marriage or such or it could have some sort of effect on the carrier)
  • Magical Toy Wonderland's shoe quest made me think of lots of interesting ways things could go, ending up body swapping into the "wife" and being under the influence of it's programming to some extent(could be simply as having the skills and know how without any requirements for behaviour or as conditional compulsion to act out programmed behaviour) would be nice and while continuing to play as it while potentially leaving your original body for Nel could be nice it might be too much work so just having some way to get back to your body and either leaving the doll dysfunctional or getting the assistant to take your place(as a way to pay his debt or sort of escape it or just because) might be easier way to make it more enjoyable for at least me.
  • Both when Nel was first done and when the slimegirl was done I expected them to not actually have left and just somehow still be with Celia. If there isn't already, might be nice to have some similar situation like that where she's wrong about having been left alone and free. Maybe with some other character since for slimegirl just not leaving and staying around in an obvious way would be more reasonable than her somehow hiding inside your ass/pussy or such and for Nel there are various events of Nel being around unexpectedly that already kind of do similar things but not sure what exactly I'd even want to happen now that I've thought about it more, I guess some sort of, "Hah, you thought I was gone but I'm still around and in control, I just decided to leave you be for a bit." situation.
  • Library mentioning a lack of gameover scenes or such was actually kind of disappointing, is that an intentional choice of not wanting to reward losing/playing badly or just due to not having had the time or motivation to make such scenes? If it's the former there are some ways to do the scenes that'd typically be gameover scene without actually requiring you to lose a battle, something like just entering a monster nest willingly could work. Also something similar to the battles that you do need to lose could be nice, it's kind of weird to be able to just wait forever while monsters play with you without anything really changing so something like after two to four orgasms the enemies win and you get a scene of them having their way with you until they are satisfied.
  • I really liked the scene where you get the dildo from Nel and the scene where you try using it on your own, made me look forward to/hope for when you end up getting in the habit of asking/letting Nel to use it for you.

As for graphics I really like the style that the map's town graphics are made in. Wondering why I specified town made me realize that while nice on their own the trees are perhaps a bit too busy and detailed and aren't as pleasing to look at as other things(trees during battles do look nice).

Overall the game is nice and made me more interested in possession content than I was before so that's great.

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Having thought a bit more about it I realized that having the fairy sort of gently puppeteer you around as her mount/plaything or such could be really nice. Something like using some sort of telekinesis, telepathy, strings or just words to make you move to her will in a way that requires your cooperation(because there are already characters for forcing you to move exactly as they want so more gently doing a similar thing seems fitting and the fairy complaining and/or magically whipping you when you fail to cooperate sounds nice to me). Could even turn her into major character with a relationship meter but just having it as one or two time thing would be fine. If a fairy became a more major of character question of how would they accompany you if and when they need to is an interesting one, fairies typically being somewhat loose about their physical form means that shrinking and becoming somewhat intangible and going into your ear and possibly further in is a potentially fun option though just hiding in your hair or such would be a more natural way of discreetly staying with you, unbirth is also an interesting option. 

Regardless more events for the fairy tree in whatever form they might take would be nice to see since I ended up feeling like there should be something more to it than just resting there after I unlocked it as location(obviously there already might be something that I just haven't seen yet).

The game is still in development, so a lot more content will come in the future. And yes, that includes the fairy.

LOVE your game! Two questions: Can we expect an update this month and do you have a discord for this game? If not, you should seriously consider it!

It was announced that an update should arrive this month. There is a Discord channel for the game's patreons

Thanks for the info!

THINK I've gotten as far as I can, beaten the demon (twice), found the temple in the desert but can't really do anything, Liam just talks about how he's the chosen one. Only thing to do now is build up Nel and the slimegirl's relationships, see about getting those legendary treasures and wait for the next update! 

One thing I I found both irritating was that when some critter was having fun with Celica Evie wouldn't do anything to attack the creature. This might make sense (she doesn't want to hurt Celica) but if there's just the one creature enjoying Celica Evie either heals for a really small amount or just sits there waiting for Celica to get whatever it is off her... 

Deleted 2 years ago

I don't know if "kill" is the right word cause she kept coming back, but at max level (55 at the time) it's pretty easy. I noticed that with a few others (the lamia) that if they are TOUGH go to an easier spot and grind. I initially found the lamia QUITE tough, but close to max level she was pretty easy! 

Im defeated the ghost, then she never show up after midnight anymore. Am i suppose to let her possess me?

Yes

Im replayed and let the ghost possess me, but the next day at midnight i dont see the ghost again. Im still equiped the spirit stone though. And sorry my English so bad

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That's a bug game-breaking bug on v0.55.010

Download and install the latest version of the game

The Apk version keeps crashing during the double slime fight if shirt is ripped.

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So i played this a while back and came back after a few updates, and i've noticed that Nel is just gone. I can't find her. I have the stone equipped and she isn't at my house or her one in the woods. If i load an old save from the previous versions she is there but as soon as i click her she vanishes. Has anyone else had this problem? Or am i being dumb and doing somethign wrong?

Different topic, so feel OK starting new thread instead of continuing old one. How do I convince the cat to give up the shoe at the plaza? I'm guessing it's looking for something very specific because both getting close to it and trying various things is "cat runs away". It's possible I don't have what it's looking for yet, or I need to increase allure. Help?

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If you have the stone slab, give it to the fisherman at the beach. 

Then, whatever he gives you back, give it to the cat.

I have the slab, but can't get to the fisherman's hut yet...  did I miss something obvious to trigger it showing up? (which is likely) 

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If you defeat at least 5 jellyfish enemies, an event will happen.
Talk to the barkeeper for clues and rumors on hidden events.

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Gave this a go, really like it! The encounters could be more varied (by that, I mean "deep woods is slimes only, the forest is giant hornets only, etc") but that's just a preference. I like when the monsters have fun with Celica and she's like "again??". Dunno if the hornet has a enjoying her tits yet, but everything else is quite funny! I like that Evie clearly has feelings for Edgar but it appears that it's one way, Edgar doesn't seem to care!

I have two issues, although one is QUITE funny. The funny one was I was fighting a jellyfish, it had fun with her. I eventually got it off her, it used a paralysis attack for it's attack, then went right back to fucking her. Paralysis wears off, Celica  gets a climax, but afterwards finally get it off her. It uses the paralysis attack, goes right back to fucking her. Repeat 5 times, at which point I gave up and reloaded_That jellyfish REALLY wanted to fuck her! The more serious one is MP cost of spells not named magic arrow. At least the ones I've purchased (I'm not too far yet) are all 20 MP to cast initially. Celica's MP pool is fairly small, so it's clear this is a one-off before having to replenish the MP (but there's not that many empty bottles...). I'm 16 for level and the MP pool is in the low 50s.

lower your Allure to reduce the chances, and a paralysis potion to block the loop. MP gets better later when you get the battle recovery jewelry and can get a portion of your MP back. when you hit max level it's basically a non-issue if you put 5 points in MP skill you have a huge pool and get 15% back from jewelry skills

okay so i got Violet at 3 of 4 bars and she's currently my one peace ut her events are 3/3 100% i have the option to remove her but is that what i need to do or do i just wait it out??

Any advice on the final Nel event? 

I've gone through all but the last Nel event and so far she's better than Celica at being a mage and every relationship. Do you have any plans for Nel's possession to backfire? Right now it feels like she's just better Celica.

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I'm about to play in a windows 8 potato computer it but there is an api-ms-win-crt-runtime-l1-1-1-0.dll, i downloaded the api, put it in the system32 and the sysWOW64 and still have the error. Where can i put the api in the game? asking for a friend

ran into a texture issue in v0.55.502 when Celica turns into a ghost after letting Nel take the body for a stroll, Celica's head is black while her body has the correct textures.

is there a discord?

is there anything to be done about the super low framerates?

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Feels like im stuck in a loop. I did the first scene with the ghost where i let her possess me
I got the stone tablet 
I have unlocked the fusion maskine
I got the Stone Emblem
I got the tailor
I got the battle lens and dunno how to progress from here.
Ive tried exploring in the Deepwood Forest
im lv25 and ive seen ppl being lv10 at the same spot event-wise.
I have spent several in-game days in the haunted abandoned house both with and without the spirit stone to try and trigger the ghost, nothing.
would appreciate if any1 could shed some light on what i have to do to progress the story. Talking to ppl doesnt lead to anything either since all conversations just lead to "Nothing, i have to go" and Leave.

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im on day 35 and ive spent 10 days exploring Deepwood Forest, spent 6 days in the haunted house
Total Events: 21/53
Total Secret Events: 0/15
Ghost Events: 0/8
Bert Events: 0/1
Evie Events: 0/7
Galiene Events: 2/3
Edgar Events: 0/0
Selena Events: 2/3

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That's a bug game-breaking bug on v0.55.010

Download and install the latest version of the game

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Thanks so much for the help Demius! It seems to be working now :)

Question is there a way to have Nel auto explore the other parts of the map or is she only limited to the slime are?

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You need to raise your relationship level with her to explore other areas.

Okay cool thx

Woah just got it a few days. This is definitely way better than I ever could have expected going in. Love everything about this. Definitely want to follow this one. Is there a discord for it?

Your game is very good! So much detail such that I play public version for 1X hours.

Thanks! I will update the game every month with more events.

If you like the game, give it a good rating.

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Done. it deserve five starts!

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Offsetting the "Escape" button to a slightly different location so that spam clicking the "Explore" button won't end up with a mis-click that resets your treasure bonus, would be good. Alternatively just eliminate the reset feature, it doesn't really add anything gameplay wise. 

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I wasn't sure what to expect going in, but this was a genuine delight!  Looking forward to more updates!

Are there any romance/sex scenes for the characters?

Yes, though presently only for some of the women listed in your Relations tab.

I have never found any mention or clue about where to find the fortune teller. outside of your comment I never knew there was such a person.

the last scene with the ghost on the square, I'm just at a dead end and I don't know what to do, I visit the ghost house, I talk to everyone, but there is nothing moving forward, there is no transition to the beach, the guild says to swing, the bartender talks about the cat and what you need to trust your friends, in the toy store, the quest passed, the car in the laboratory was opened, the ghost of the house had two times and more he does not appear there even with the stone put on, I will be very grateful if you tell me what to do, you can at least click where to click a photo, in russia they are not very smart people, so I ask for help
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That's a bug game-breaking bug on v0.55.010

Download and install the latest version of the game

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I'll boot up the game and try to see if I can replicate the scenario; then I might be able to help with a missed location or event update, or the like. It's likely something small. If I can find something I'll let you know. If not then deimus will probably be able to find out why the update didn't trigger, and fix it so the game runs smooth. Thank you for sharing some detailed information about the issue as well, it will help with finding and fixing any issues found.

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If you have talked to the person at the lab and gotten the tablet, you need to give the tablet to an old man at the docks who will give to you a fish, which you will us to get the cat to come to you, when get the item for the fortuneteller. Also I think some quests require you to be of a higher level.

How I go to de docks?

From the city gates. It is right then down.  Now that I think about it, it is more like a pier than a dock.

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I believe that I've found where you're stuck. At this point of the ghost quest you should be able to find her at the house during the daytime. Talk to her, fight her, and lose to her once again. If there's nothing wrong with your game, then Evie will come running into the house while you're possessed and the two of you will head back to the guild to end the quest. After the ghost quest you should be able to talk to Edgar at the guild for new quests and find new areas. 

visited twice, after that he is not there

probably the problem is that I did not meet a person in the forest, but I talked to everyone, and whoever did not talk about the forest, the ghost does not appear in the house; there is no arrow to the beach
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Equip the Spirit Stone and visit the house after midnight. Then, talk to the ghost.

I reached this stage, and then I just don't know what to do <img src="https://img.itch.zone/aW1nLzc1MDE3NzQuanBn/original/B%2FWKzN.jpg">

thanks for the answers, went through a quest in a toy store, found a fairy, opened a laboratory, even helped a guy who sells ingredients, already rocked level 35, bought all the goods, but not arrows to the beach, the fortune-teller is closed, the bartender is talking about the cat and about trusting friends, Apparently I was a very stupid game that ate me, I talk to everyone, the ghost does not appear, I improved things with gold, in general, I have no idea what to do next, there is no way to enter the cave, there are no new transitions, a tree with a fairy appeared near the forest where the wasps and the forest where there is nothing slime new, and hello to everyone from the village in Russia

That's a bug game-breaking bug on v0.55.010

Download and install the latest version of the game

you need to   do the following speak with  wizard guild guy, you can talk to him at the  village / city center ~side note: you need to equip the allure amulet / necklace on  in order to start  the conversatiion, talking to him multi pull times will make you  progress the game as  you can combine the special reward lamp with  the special rod that can hold light, the reason why you haven't been able to progress is because most  locations and quest  are given before you get the requirements do to them , which means you gotta do side quest. the fortune teller is very vague, but her first prediction is that you will be fusing the lamp and light rod, it doesn't explain it clearly but once you speak to wizard who wants to learn about demons you will find out that  he's the key to combine things

how  to find the fisherman


how to find area where there are palm trees

in the laboratory, what items should be greened? I can’t find the beach, I went through 2 events with a ghost, I don’t know what to do next
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Lab:

  1. Unlock after meeting mysterious man in town center. 
  2. Talk to bartender about rumors until he mentions the mysterious machine in the lab.
  3. Progress the story and check back at the lab to talk to the man about the machine. 
  4. SPOILER: Silver Ore + Treasure Finder = Silver Treasure Finder.
  5. SPOILER: Gold Nugget + Silver Accessory = Golden Accessory. 
  6. SPOILER: Platinum Nugget + Golden Accessory = Platinum Accessory.
  7. Buy Light Crystal from Alchemist Shop.
  8. Find Lantern from chest at the Beach.
  9. Lantern + Light Crystal = Lantern (forgot name) you can use for exploring Digmore Cave. 

Beach:

  1. Unlocked after fairy dust toy shop quest and meet character in deepwood forest.
  2. Click arrow below deepwoods to go to beach.
  3. Find Lantern in chest.
  4. Find docks during exploration and Battles.
  5. Anti paralysis potion recommended from alchemy recipe, banastar.
  6. Trade Stone Tablet to old fisherman for a fish.

Advice: 

Check in with the Bartender and Fortune Teller when stuck, or poke around locations and talk/ interact with people/ explore.

I got stuck after I returned the key, I don’t know what to do next, the library of the sorceress’s house and shops and the square is open and greetings from Russia
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Talk to the guy at the guild to open areas.

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This time, the Barkeeper got refined. 
He looks better now, but honestly, I kind of miss the goofy-looking barkeeper.

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same tbh, the old one was much more adorable

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